We all know what it's like to buy and game, be excited, get home, pop it in and then find out that there are a bunch of multiplayer and server issues that are stopping you form actually enjoying the game you just spent $60 on -- It's a crappy feeling and we all know it!
And to help make sure that doesn't happen on Starhawk, during our BETA we're doing our best to exercise our servers and code to make sure that we resolve as many of these issues as possible! And that's why we have planned a Stress-Test to start on March 21st!
What is a Stress-Test?
For starters, it's a test that is specifically geared to make the servers fail so the team here at LightBox Interactive *AND* the SONY Network team in San Diego can see where the failures are happening. This is all so that we can fix them before you spend your hard-earned $60 on Starhawk when it's released!
The Stress-Test will start right after our maintenance on March 21st at 2pm Central time and will continue until March 22nd at 2pm Central time.
We want as many players to play the Starhawk BETA during this time and especially during the *PEAK* time of 6pm Central. Why 6pm Central? well, its because that's the time when there is the biggest overlap of global players from Europe, Asia, North America and South America.
The SONY Network team in San Diego has modified the Starhawk server-set by taking some of the hardware off-line so that we're running a smaller system with much less capacity. This is of course only *TEMPORARY* for the stress-test but it will help make the Starhawk servers fail sooner and more painfully. And remember, that's a good thing!!!
Please make sure you get online today and play because the more players, the more network traffic, the better. Again, we want to make sure that any server issues are resolved before you spend your $60!!!
Thank you all for your help!!
You will experience network glitches for the duration of the Stress-Test but it will improve the final version of Starhawk!